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SCHEDULE
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STANDINGS
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ABOUT
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REGULATIONS
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PREVIOUS RESULTS
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100%
NCS SUMMER SPLIT
ROUND |
VEHICLE |
LOCATION |
DATE |
DONE |
Bentley Continental GT3 |
Monza GP |
April 22 - 25 |
DONE |
Chevrolet Corvette C7.R |
Laguna Seca |
Apr 29 - May 2 |
DONE |
Ford Falcon FG |
Ruapuna Park GP |
May 20 - 23 |
DONE |
Ruf CTR3 SMS-R |
Oulton Park Island |
June 3 - 6 |
DONE |
Aston Martin Vantage GT3 |
Watkins Glen GP |
July 1 - 4 |
NCS TRANSFER WINDOW
READ THE REGULATIONS SECTION FOR MORE INFO |
July 11 - 22 |
NCS AUTUMN SPLIT
ROUND |
VEHICLE |
LOCATION |
DATE |
DONE |
Caterham SP/300R |
Brands Hatch GP |
Aug 12 - 15 |
DONE |
2016 Ford Fusion Stockcar |
Road America |
Aug 26 - 29 |
DONE |
Mercedes-Benz AMG C-Coupe DTM |
Nurburgring GP |
Sept 9 - 12 |
DONE |
BMW 1-Series Stanceworks Edition |
Snetterton 300 |
Sept 23 - 26 |
FINAL |
Ford Falcon FG |
Bathurst |
Oct 7 - 10 |
DONE |
BMW Z4 GT3 |
Donington Park National |
Oct 21-24 |
Please note: The Round 6 Re-Run is only taking place in the Console Division, due to technical issues which occurred during the original running of this round. PC players DO NOT need to enter this event again when it runs from October 21 to 24.
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PC DIVISION
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CONSOLE DIVISION
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DRIVERS
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TEAMS
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DRIVERS
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TEAMS
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The NVIDIA Challenger Series (NCS) is a worldwide, eSports league running within Project CARS consisting of two Divisions - PC and Console (PlayStation 4 & Xbox One combined).
The league is comprised of a number of pre-registered teams each consisting of up to 5 members. Each driver and team participates in a sequence of ten rounds occurring throughout 2016 that coincide with real-world events. These ten rounds are divided into two Splits - Summer and Autumn with a Transfer Window being open between them whereby teams can adjust their roster.
The aim of each round is to set the fastest lap time on the leaderboard before it expires. Following adjudication, Challenger Points are then awarded for finishing positions...
The league is comprised of a number of pre-registered teams each consisting of up to 5 members. Each driver and team participates in a sequence of ten rounds occurring throughout 2016 that coincide with real-world events. These ten rounds are divided into two Splits - Summer and Autumn with a Transfer Window being open between them whereby teams can adjust their roster.
The aim of each round is to set the fastest lap time on the leaderboard before it expires. Following adjudication, Challenger Points are then awarded for finishing positions...
1st =
2nd = 3rd = 4th = 5th = 6th = 7th = 8th = 9th = 10th = |
50 PT
45 PT 40 PT 36 PT 32 PT 28 PT 24 PT 20 PT 18 PT 16 PT |
11th =
12th = 13th = 14th = 15th = 16th = 17th = 18th = 19th = 20th = |
14 PT
12 PT 10 PT 8 PT 6 PT 5 PT 4 PT 3 PT 2 PT 1 PT |
The winning drivers and teams are those that have accrued the most Challenger Points by the end of the Autumn Split.
1) HOW TO PLAY
Each NCS round can be accessed from COMMUNITY EVENTS within the Driver Network section of Race Central with players being able to see:
eSports drivers are free to enter any Live Rounds as many times as they wish using their Registered Draft Account without penalty. Entries posted under alternate or secondary accounts will not be credited to the primary account.
Rounds are live between 00:00 and 23:59 GMT on the dates stated.
- Live Rounds available to play right now - along with a timer to when they expire
- Upcoming Rounds that cannot be played yet
- Results of Past Rounds
eSports drivers are free to enter any Live Rounds as many times as they wish using their Registered Draft Account without penalty. Entries posted under alternate or secondary accounts will not be credited to the primary account.
Rounds are live between 00:00 and 23:59 GMT on the dates stated.
2) GHOST REVIEW & TRACK LIMITS
It is possible there may be areas in the game where the track can be cut or it's possible to run wide without the game issuing a penalty. In these instances a submitted time and ghost may still appear on the leaderboard. Hence, for every round, the top 30 entries on all platforms is subject to a review of the ghost data by SMS staff to ensure its validity.
It is critical therefore that all participants obey the following rules on track limits...
It is critical therefore that all participants obey the following rules on track limits...
- Drivers must use the track at all times. For the avoidance of doubt, the white lines defining the track edges are considered to be part of the track but the kerbs are not. A driver will be judged to have left the track if fewer than two wheels remain in contact with the track.
- Drivers must obey the track limits rules around the entire circuit, with particular care on all wide kerbs, on any tarmac/concrete/painted run-off areas, and in any areas of sand, gravel or grass.
If, after ghost review, it was seen that the track was cut or there was intentional running wide at any point, the submitted entry will not be included in the official results. Additionally...
In exceptional circumstances - due to a high number of disallowed entries or disqualified drivers - there may end up being fewer than 20 valid entries within a Division following ghost review. This is due to only the Top 30 entries on each platform being reviewed.
We are limited to checking the top 30 ghosts on Xbox One and PS4, because the PlayStation Network servers are only able to store 30 ghosts per event. Therefore, players that finish outside the top 30 positions on an Xbox One or PS4 leaderboard cannot be included in that Round's overall top 20.
- Any drivers setting their Steam, PSN or Xbox Live privacy settings in such a way that their ghosts are hidden by the end of the round will immediately have their entries disallowed.
- Any times deemed ineligible due to suspicious or fraudulent circumstances will be disqualified. This includes the use of any game exploits.
In exceptional circumstances - due to a high number of disallowed entries or disqualified drivers - there may end up being fewer than 20 valid entries within a Division following ghost review. This is due to only the Top 30 entries on each platform being reviewed.
We are limited to checking the top 30 ghosts on Xbox One and PS4, because the PlayStation Network servers are only able to store 30 ghosts per event. Therefore, players that finish outside the top 30 positions on an Xbox One or PS4 leaderboard cannot be included in that Round's overall top 20.
2.1) IMPROVING YOUR TIME DURING THE EVENT
If drivers improve their time on the leaderboard, but exceed track limits on the new lap, then the entry will be disallowed. If this happens, the previous lap time is not rolled back. Only the fastest lap on the leaderboard at the end of the event will be considered for the final results.
Therefore, if during a lap you think that you might have cut a corner or run-wide even slightly, please slow down and/or abandon the lap, rather than set an invalid lap for the leaderboard. Otherwise you risk setting an invalid lap that you cannot replace with a faster, valid lap before the end of the event, meaning you miss out on possible Challenger points.
Therefore, if during a lap you think that you might have cut a corner or run-wide even slightly, please slow down and/or abandon the lap, rather than set an invalid lap for the leaderboard. Otherwise you risk setting an invalid lap that you cannot replace with a faster, valid lap before the end of the event, meaning you miss out on possible Challenger points.
3) POINTS ALLOCATIONS
Challenger Points are allocated to the Top 20 legitimate drivers in the NCS PC Division, and the Top 20 legitimate drivers in the NCS Console Division (PlayStation 4 and Xbox One combined)
Drivers will also earn equivalent points for their current team within their registered Division, matching the value of their finishing position.
The final driver and team standings will be posted within 48 hours of each round's conclusion.
The final published results must match the top 30 positions on the in-game leaderboards, with any laps deemed invalid by the organisers removed from the list.
Drivers will also earn equivalent points for their current team within their registered Division, matching the value of their finishing position.
The final driver and team standings will be posted within 48 hours of each round's conclusion.
The final published results must match the top 30 positions on the in-game leaderboards, with any laps deemed invalid by the organisers removed from the list.
4) TEAMS
Teams are limited to a maximum of 5 drivers per NCS Division.
Teams can compete in both Divisions, however drivers cannot. Drivers must remain in the Division of their choice and designated team for the entirety of a Split.
Teams must register to play in their chosen Division during the Preseason Draft that closes on April 1 2016. After this point, team rosters cannot be changed until the Mid-Season Transfer Window re-opens in July.
Any driver who switches Divisions during the Mid-Season Transfer Window will not transfer their Challenger Points between Divisions and will have to start again from zero in their destination Division.
Similarly, any driver who switches teams will not transfer their Challenger Points to their new team. Any roster changes during the Transfer Window must then be confirmed to the organisers via the official Transfer Registration Form by July 22 at the absolute latest. The responsibility for this lies with the team management, not the individual drivers.
Any team wishing to change platform within the NCS Console Division must inform the organisers of the change by submitting a Transfer Form during the Transfer Window. Platform changes will not be granted at any other time during the season.
Teams can compete in both Divisions, however drivers cannot. Drivers must remain in the Division of their choice and designated team for the entirety of a Split.
Teams must register to play in their chosen Division during the Preseason Draft that closes on April 1 2016. After this point, team rosters cannot be changed until the Mid-Season Transfer Window re-opens in July.
Any driver who switches Divisions during the Mid-Season Transfer Window will not transfer their Challenger Points between Divisions and will have to start again from zero in their destination Division.
Similarly, any driver who switches teams will not transfer their Challenger Points to their new team. Any roster changes during the Transfer Window must then be confirmed to the organisers via the official Transfer Registration Form by July 22 at the absolute latest. The responsibility for this lies with the team management, not the individual drivers.
Any team wishing to change platform within the NCS Console Division must inform the organisers of the change by submitting a Transfer Form during the Transfer Window. Platform changes will not be granted at any other time during the season.
5) CONDUCT
Drivers and teams are expected to act professionally both within the game and outside of it.
Penalties may be awarded to all members of a team if any one member is judged to have brought the NCS into disrepute or to have cheated in any way. Penalties are at the discretion of the organisers but may include: point deductions, disqualification from the current round or multiple rounds, disqualification from the NCS or other Series, restricted access to live public eSports events, and limited access to sponsors and prizes.
All rulings, judgements and penalties determined by the organisers during the course of the season are binding. Appeals will be considered on a case-by-case basis at the discretion of the organisers.
The organisers are impartial and cannot be lobbied on rule changes or other issues by any driver, team, or sponsor.
Penalties may be awarded to all members of a team if any one member is judged to have brought the NCS into disrepute or to have cheated in any way. Penalties are at the discretion of the organisers but may include: point deductions, disqualification from the current round or multiple rounds, disqualification from the NCS or other Series, restricted access to live public eSports events, and limited access to sponsors and prizes.
All rulings, judgements and penalties determined by the organisers during the course of the season are binding. Appeals will be considered on a case-by-case basis at the discretion of the organisers.
The organisers are impartial and cannot be lobbied on rule changes or other issues by any driver, team, or sponsor.
6) DISPUTES & APPEALS
If SMS staff decide that a ghost is marginal on track limits, a driver may be contacted in order for additional evidence to be supplied.
The only additional evidence that will be accepted is video footage of the lap, not of the ghost. Any footage submitted must include the final corner from the lap before the flying lap.
If you think that your lap is close to the limit of the track at any point, please save the replay. Then, if we ask you for any additional evidence, you will be able to provide us with chase camera footage of your lap.
Failure to provide this footage can result in your time being left out of the official results.
We may also request this same video evidence if you claim after the event that a lap deemed to be invalid by SMS staff, was valid. The procedure is then the same as the one above. Failure to provide this footage will result in your time being left out of the results.
The only additional evidence that will be accepted is video footage of the lap, not of the ghost. Any footage submitted must include the final corner from the lap before the flying lap.
If you think that your lap is close to the limit of the track at any point, please save the replay. Then, if we ask you for any additional evidence, you will be able to provide us with chase camera footage of your lap.
Failure to provide this footage can result in your time being left out of the official results.
We may also request this same video evidence if you claim after the event that a lap deemed to be invalid by SMS staff, was valid. The procedure is then the same as the one above. Failure to provide this footage will result in your time being left out of the results.
6) FIXED SERIES
The NCS is a Fixed Series, meaning that vehicles cannot be tuned for use in each round.
ASSISTS
Drivers will be able to run with assists on. In "Help & Options" if you set the assists to "Real", you will get these same settings in the event. Only the chosen car's real-world assists will work.
BRAKE TEMPERATURES
Each time you enter an event, your first flying lap will be on cool brakes. This is how the Community Events run, in order to encourage the driver to find and balance the optimum brake temperature for themselves.
ASSISTS
Drivers will be able to run with assists on. In "Help & Options" if you set the assists to "Real", you will get these same settings in the event. Only the chosen car's real-world assists will work.
BRAKE TEMPERATURES
Each time you enter an event, your first flying lap will be on cool brakes. This is how the Community Events run, in order to encourage the driver to find and balance the optimum brake temperature for themselves.
7) PRIZING
At the end of the Series the following competitors will be eligible for prizes.
CONSOLE DIVISION
1st placed team (trophy and prize money) 1st placed driver (trophy) MVP driver (trophy) |
PC DIVISION
1st placed team (trophy and prize money) 1st placed driver (trophy) MVP driver (trophy) |
8) ROUND CANCELLATION
Rounds may be cancelled or rescheduled at short notice at the discretion of the organisers.
Under normal circumstances this will not take place. However, this can be necessary if the organisers become aware of excessive cheating by multiple drivers or teams, or if software technical issues reduce the fairness of the competition.
Under normal circumstances this will not take place. However, this can be necessary if the organisers become aware of excessive cheating by multiple drivers or teams, or if software technical issues reduce the fairness of the competition.
ROUND 1 - Monza
CONSOLE DIVISION
1.45.217 TSRacing_Yinato 1.45.298 TSRacing_JP02 1.45.325 TSRacing_Atho 1.45.342 VP_Darwin_Daume 1.45.445 SDL SoniK 1.45.448 SDL Mihalo 1.45.480 Project_Sideways 1.45.519 kie25 1.45.539 SDL M Power 1.45.566 Unity_Nikolai 1.45.582 PSFRacing_dedexx 1.45.629 BrightDark 1.45.681 eol- 1.45.708 SDL Rotax 1.45.747 UNITY Rasta 1.45.772 x_Kryptic_TMG_x 1.45.817 BAM SanKa 1.46.067 RC Streez 1.46.142 CQR Cobblepop 1.46.190 CQR TacticaL |
PC DIVISION
1.44.990 SDL Masa 1.45.006 BAM Khaki 1.45.108 SDL Mangator 1.45.508 5Aces.IJJauTaH 1.45.519 FinPro 1.45.526 Tomjakes 1.45.581 BAM DyndaS 1.45.586 CarBoyCam 1.45.596 BAM Tuscan 1.45.596 pCarsPOL TomiKilos 1.45.764 Puffpirat 1.45.770 CQR Magictap 1.45.943 Yorkie065 1.46.200 ibby 1.46.263 Photonebert 1.46.449 Chuggy 1.46.587 [SBJS] RacingTopsy |
ROUND 2 - Laguna Seca
CONSOLE DIVISION
1.21.453 SDL Rotax 1.21.569 SDL SoniK 1.21.612 Mihalo 1.21.658 naje777 1.21.667 kie25 1.21.701 raskemenn4444 1.21.779 SDL Rossi46 1.21.805 SDL M Power 1.21.814 BrightDark 1.21.843 PSFRacing_dedexx 1.21.848 VP_jralphy 1.21.859 UNITY_Gturbo 1.21.865 CQR Cobblepop 1.21.866 Unity_Cotkawa 1.21.874 Project_Sideways 1.21.890 SDL-WiHpE 1.21.917 Unity_SmOKky 1.21.945 BAM HORNET 17 1.21.968 MONKEY_BOY_UK 1.21.971 GTP_PASM |
PC DIVISION
1.21.335 SDL Masa 1.21.491 BAM Khaki 1.21.592 SDL Mangator 1.21.725 pCarsPOL TomiKilos 1.21.751 FinPro 1.21.767 CQR Magictap 1.21.776 BAM Anto 1.21.776 Speeddemon91 1.21.880 5Aces.IJJauTaH 1.21.915 TX3 stazer92 1.21.988 Cluck 1.22.058 ibby 1.22.070 SDL Mixi125 1.22.117 BAM Tuscan 1.22.117 Slux Wielder 1.22.134 BAM Psygnosix 1.22.159 JetPistol 1.22.182 SDL Noon 1.22.210 Puffpirat 1.22.264 SDL Yoohan |
ROUND 3 - RUAPUNA PARK
CONSOLE DIVISION
1.17.629 TSRacing_Yinato 1.17.649 VP-jralphy 1.17.658 SDL Rotax 1.17.662 PSFRacing_SpideR 1.17.699 TSRacing_Atho 1.17.715 Unity_Nikolai 1.17.731 SDL SoniK 1.17.770 TSRacing_JP02 1.17.773 DaBomb330 1.17.842 BAM Flawless 1.17.928 BrightDark 1.17.945 Project_Sideways 1.17.981 BAM SanKa 1.17.987 Zakspeed_TV 1.18.029 TSRacing_MPIA 1.18.040 MuhRu1s 1.18.084 kie25 1.18.160 SDL Mihalo 1.18.161 eol- 1.18.166 PSFRacing_Fab |
PC DIVISION
1.17.620 BAM Khaki 1.17.655 SDL Masa 1.17.893 SDL Mangator 1.18.107 Speeddemon91 1.18.123 BAM Anto 1.18.155 5Aces.IJJauTaH 1.18.183 pCarsPOL TomiKilos 1.18.214 Cluck 1.18.404 BAM DyndaS 1.18.433 CQR Magictap 1.18.488 JetPistol 1.18.688 CQR Deuce 1.18.715 ibby 1.18.741 BAM Psygnosix 1.18.827 nightlines 1.18.841 Yorkie065 1.18.932 kryukson 1.18.943 HEF51 1.18.955 TX3 claytonssv 1.19.135 D.man |
ROUND 4 - OULTON PARK
CONSOLE DIVISION
1.13.558 TSRacing_Atho 1.13.586 TSRacing_Yinato 1.13.599 VP_jralphy 1.13.741 SDL Sonik 1.13.771 Unity_Nikolai 1.13.777 SDL Rotax 1.13.791 TSRacing_JP02 1.13.886 Project_Sideways 1.13.905 VP_ockerocker 1.13.914 VP_Darwin_Daume 1.13.972 TSRacing_MPIA 1.13.986 Evdokas 1.14.001 TSRacing_Silex95 1.14.013 MuhRu1s 1.14.019 GTP_Deagle 1.14.028 c_larkey 1.14.072 BrightDark 1.14.078 PSFRacing_SpideR 1.14.090 raskemenn4444 1.14.142 Zakspeed_TV |
PC DIVISION
1.13.400 BAM Khaki 1.13.466 SDL Speeddemon91 1.13.576 SDL Masa 1.13.653 SDL Mangator 1.13.676 pCarsPOL_TomiKilos 1.13.727 5Aces.IJJauTaH 1.13.731 Cluck 1.13.870 BAM Anto 1.13.922 BAM DyndaS 1.13.993 BAM Tuscan 1.14.172 BAM Psygnosix 1.14.240 nightlines 1.14.332 jonathanmonfroy 1.14.336 SDL Noon 1.14.365 aurelien 65 1.14.557 CQR Magictap 1.14.572 Yorkie065 1.14.627 Slux Wielder 1.14.669 D.man 1.14.721 TX3 claytonssv |
Round 5 - WATKINS glen
CONSOLE DIVISION
1:41.702 TSRacing_Atho 1:41.771 TSRacing_Yinato 1:41.793 SDL Rotax 1:41.802 VP_jralphy 1:41.809 TSRacing_JP02 1:41.824 SDL SoniK 1:41.876 SDL M power 1:41.951 VP_Darwin_Daume 1:41.966 TSRacing_Silex95 1:42.053 Unity_Nikolai 1:42.069 MuhRu1s 1:42.089 PSFRacing_SpideR 1:42.126 BrightDark 1:42.147 TSRacing_MPIA 1:42.147 SDL Rossi46 1:42.191 VP_ockerocker 1:42.256 kie25 1:42.275 SRT_dofrer27 1:42.348 PSFRacing_Fab 1:42.439 eol- |
PC DIVISION
1:41.453 BAM Khaki 1:41.558 SDL Mangator 1:41.662 pCarsPol_Tomikilos 1:41.668 SDL Masa 1:41.913 Cluck 1:42.402 BAM DyndaS 1:42.055 BAM Anto 1:42.067 SDL Doohan 1:42.183 BAM Tuscan 1:42.273 5aces.IJJauTaH 1:42.333 FinPro 1:42.384 TX3 claytonssv 1:42.497 BAM Psygnosix 1:42.498 Yorkie065 1:42.591 CQR MagicTap 1:42.709 SDL Noon 1:42.775 nightlines 1:42.842 HoRneT - - |
Round 6 - Brands Hatch
CONSOLE DIVISION
Round postponed on Console. |
PC DIVISION
1:17.016 SDL Detomaso 1:17.022 SDL Masa 1:17.048 SDL Mangator 1:17.051 BAM TomiKillos 1:17.051 BAM Anto 1:17.125 BAM Khaki 1:17.125 BAM IJJauTaH 1:17.258 SDL Speeddmon91 1:17.410 CQR Magictap 1:17.469 Cluck 1:17.539 SDL Yoohan 1:17.646 CQR TacticaL 1:17.655 TX3 claytonssv 1:17.676 Yorkie065 1:17.862 BAM DyndaS 1:17.870 ParadigmShift 1:17.880 Suomy 1:17.977 FinPro 1:18.177 -SD-Coke 1:18.139 kryukson |
Round 7 - Road America
CONSOLE DIVISION
2:00.817 TSRacing_Yinato 2:00.936 SDL-SoniK 2:01.094 SDL-Rotax 2:01.285 TSRacing_Atho 2:01.297 SDLRossi46 2:01.389 SDL_Mpower 2:01.549 GTurbo-RS 2:01.550 CAR_ralphy 2:01.590 TSRacing_JP02 2:01.691 TSRacing_Silex95 2:01.926 SDL-Mihalo 2:02.008 CAR_ODB 2:02.179 VP_ockerocker 2:02.180 VP_Darwin_Daume 2:02.477 raskemenn4444 2:02.536 RSP_wielinga046 2:02.539 CAR_LordBomb 2:02.579 naje777 2:02.628 VP_Ruebennase 2:02.671 SDL-Taze13 |
PC DIVISION
2:00.546 BAM khaki 2:01.040 SDL Mangator 2:01.046 BAM TomiKillos 2:01.382 SDL Detomaso 2:01.812 SDL Masa 2:01.862 SDL Yoohan 2:01.877 BAM IJJauTaH 2:02.003 cluck 2:02.587 SDL Daytona 2:02.682 johnathanmonfroy 2:02.875 Yorkie 2:02.844 BAM DyndaS 2:03.336 arrow.46 2:03.343 TX3 claytonssv 2:03.660 kryukson 2:03.837 SDL Philippe 2:03.845 Headpain 2:03.862 SDL Speeddmon91 2:03.951 Bungo 2:04.022 FinPro |
Round 8 - Nurburgring GP
CONSOLE DIVISION
1:51.395 TSRacing_Yinato 1:51.435 TSRacing_Zoky 1:51.470 SDL-SoniK 1:51.481 TSRacing_Silex95 1:51.503 TSRacing_Atho 1:51.527 TSRacing_JP02 1:51.540 PSFRacing_SpideR 1:51.554 SDL-Rotax 1:51.665 SDL_Mpower 1:51.666 SDLRossi46 1:51.734 CAR_ralphy 1:51.775 TSR-Joker_1 1:51.778 raskemenn4444 1:51.862 CAR_ODB 1:51.948 BrightDark 1:52.079 VP_ockerocker 1:52.082 naje777 1:52.217 RSP_ArKiE 1:52.251 SRT_dofrer27 1:52.498 CAR_eol |
PC DIVISION
1:50.710 BAM khaki 1:50.765 SDL Masa 1:50.882 SDL Mangator 1:50.942 BAM TomiKillos 1:50.982 BAM Anto 1:51.155 SDL Detomaso 1:51.331 BAM IJJauTaH 1:51.413 Cluck 1:52.614 SDL Yoohan 1:51.701 BAM DyndaS 1:51.922 SDL Daytona 1:51.937 SDL Speeddmon91 1:52.058 Suomy 1:52.343 Yorkie065 1:53.453 TX3 claytonssv 1:52.676 CQR TacticaL 1:52.779 arrow.46 1:52.916 -SD-Coke 1:53.150 Puffpirat 1:53.280 TX3 Enkey |
Round 9 - Snetterton 300
CONSOLE DIVISION
1:52.773 TSRacing_Yinato 1:52.921 TSRacing_Atho 1:53.027 VP_Darwin_Daume 1:53.530 TSRacing_Zoky 1:53.533 VP_ockerocker 1:53.656 TSRacing_Silex95 1:53.675 Unity_BiZ 1:54.024 BAM HORNET 17 1:54.463 CAR_ODB 1:54.562 VP_Ruebennase 1:55.155 V4TQ PrOxY IAs 1:55.162 TSR-Joker_1 1:55.163 BrightDark 1:55.203 UNITY Rasta 1:55.427 TSR-DROGBA 1:55.478 raskemenn4444 1:55.498 SRT_dofrer27 1:55.667 I PSY2PAC 1:55.680 RSP_Gonzie24 1:55.890 RSP_burgavo |
PC DIVISION
1:52.037 BAM khaki 1:52.625 BAM TomiKillos 1:52.705 BAM Anto 1:53.063 SDL Mangator 1:53.385 [PCDC]Dub 1:53.447 BAM IJJauTaH 1:53.456 SDL Masa 1:53.607 SDL Speeddmon91 1:53.716 Cluck 1:53.864 BAM DyndaS 1:53.916 SDL Daytona 1:53.961 SDL Detomaso 1:54.238 FinPro 1:54.290 SDL Phillipe 1:54.532 SDL Yoohan 1:54.879 Yorkie065 1:55.126 Headpain 1:55.260 CQR MagicTap 1:55.366 TX3 claytonssv 1:55.425 CQR TacticaL |
Round 10 - Bathurst
CONSOLE DIVISION
2:03.625 TSRacing_Zoky 2:03.707 VP_Mendonca 2:03.713 TSR-Joker_1 2:03.937 BrightDark 2:03.982 TSRacing_Yinato 2:04.040 raskemenn4444 2:04.114 TSRacing_Atho 2:04.209 RSP_holtman 2:04.228 CAR_ODB 2:04.287 SRT_dofrer27 2:04.387 Unity_Biz 2:04.401 VP_ockerocker 2:04.473 naje777 2:04.597 BAM HORNET 17 2:04.734 RSP_burgavo 2:04.866 II BLaZE14 II 2:04.902 SDL SaturneFort 2:04.988 goncasgt222 2:05.042 vrs_gianludeagt 2:05.045 VP_Ruebennase |
PC DIVISION
2:02.430 BAM Khaki 2:02.562 BAM Tomikillos 2:02.723 SDL Mangator 2:02.937 BAM Anto 2:03.104 SDL Masa 2:03.107 cluck 2:02.154 [PCDC]Dub 2:03.298 BAM DyndaS 2:03.844 BAM IJJauTaH 2:04.562 TX3 claytonssv 2:04.570 Yorkie065 2:04.612 kryukson 2:04.966 SDL Mixi125 2:05.042 aurelien_65 2:05.199 schnick 2:05.207 FinPro 2:05.538 -SD-Coke 2:05.573 Scrotney 2:05.575 RacingTopsy 2:05.625 TheWAM |
Round 6 Re-Run (Console Only) - Donington
CONSOLE DIVISION
1:03.321 PSFRacing_SpideR
1:03.355 PSFRacing_Fab
1:03.534 VP_ockerocker
1:03.540 Unity_BiZ
1:03.543 BrightDark
1:03.570 CAR_ODB
1:03.600 BAM HORNET 17
1:03.606 raskemenn4444
1:03.610 PSFRacing_dedexx
1:03.672 TSRacing_Zoky
1:03.673 RSP_burgavo
1:03.688 SRT_dofrer27
1:03.722 SRT_HunteR
1:03.808 naje777
1:04.275 SDL_SaturneFort
1:04.354 RSR IIBLaZe14II
1:04.356 Slux Vega
1:04.411 YANNSPORT
1:04.450 I PSY2PAC
1:04.549 BAM Quartararo
1:03.321 PSFRacing_SpideR
1:03.355 PSFRacing_Fab
1:03.534 VP_ockerocker
1:03.540 Unity_BiZ
1:03.543 BrightDark
1:03.570 CAR_ODB
1:03.600 BAM HORNET 17
1:03.606 raskemenn4444
1:03.610 PSFRacing_dedexx
1:03.672 TSRacing_Zoky
1:03.673 RSP_burgavo
1:03.688 SRT_dofrer27
1:03.722 SRT_HunteR
1:03.808 naje777
1:04.275 SDL_SaturneFort
1:04.354 RSR IIBLaZe14II
1:04.356 Slux Vega
1:04.411 YANNSPORT
1:04.450 I PSY2PAC
1:04.549 BAM Quartararo